Performance Improving a Sudoku Resolver .net application
09/20/2020
In this post, I will investigate how to improve the performance of a sample Sudoku resolver application. The base Sudoku resolver is a .net core console application written in C#. The original source has been written only in a couple of hours, while performance was not the main priority. In this post, I will gradually improve the performance of the application and document the process step-by-step. These articles will also touch on how some of the tools such as PerfView, dotnet-counters and BenchmarkDotNet can be used to measure performance. The goal of the optimization will be to reach a mean execution time below 500 us with a unimodal distribution and minimal allocation per run. By run I mean once the application is started, a run is parsing an input of a Sudoku and providing a solution for it. The application may execute multiple runs during its lifetime as a process. For repeatability of the performance tests, I have chosen a sample Sudoku input that is used throughout all the performance tests.
The goal of this post is to represent the ideas that may be used to optimize applications. I will try to avoid showing huge classes or large code, but I will show slices of the code that is modified in an iterative fashion. At this point, I would like to highlight that I am not optimizing the algorithm to resolve a Sudoku, I am optimizing the code that executes the algorithm to resolve the Sudoku. The algorithm itself will not change throughout the optimization process.
Why does performance matter in these days? In a cloud first, serverless world, where computation is bought on memory and CPU used by our application, we can only serve more request for the save money if our application is efficient - also we end up with a more "environment friendly application" by using less power with potentially less CO2 emissions.